Wed. Jun 3rd, 2020

Season 1 – The Purple Haze

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The Purple Haze

Want to learn how to play Dungeons and Dragons 5e? Listen to the Roll Playing Guys Purple Haze campaign as they play test the D&D 5e ruleset in their own homebrew world! Don’t worry, even though we created our own story that doesn’t mean we aren’t playing by the rules.

Join our heroes Brooke, Threen, and Ricardo as they struggle to reverse the effects of a terrible apocalypse. Will our heroes be able to stop the deadly purple haze and the return of an ancient evil or will they join the millions dead after the passing of the Haze?

Episodes can be downloaded in the following places

Podbean

Itunes

 

Episode 1 – The Fires of Mryfall

The paths of three adventurers cross in the small town of Myrfall. With fires raging throughout the country side of the town Threen, Ricardo, and Brooke will band together to investigate the source of these random fires.

Episode 2 – The Town of the Fire Newts

Listen as our three heroes continue their journey to put an end to the fires terrorizing Myrfall.

Episode 3 – The Quakes of Rikesburg

Our three favorite adventurers travel to a new city to investigate earth shaking news. Their investigation begins as they dive into a nearby cavern and find the mysterious source of the quakes.

Episode 4 – The Quakes of Rikesburg Part 2

Our three heroes find themselves deep in the heart of a mind flayer ship. As they explore they find unlikely help in resolving the issue of the quakes, but is it all as it seems?

Episode 5 – The Mystery of the Purple Haze

The button has been pushed and the purple haze released into the world. The players begin to realize that what they thought would fix their world has come to destroy it. Join our three heroes as they begin to explore their world that has been changed by the haze.

Episode 6 – The Fallout of Myrefall

Tragedy and heartbreak await our heroes when they return to the town where they first came together. Will they find their friends and loved ones or will the haze take them too? Join our heroes as they begin to see the consequences of their decisions and the price they must pay.

Episode 7 – The Journey to Neverwinter

With the towns of Reiksburg and Myrefall destroyed, the heroes travel to Neverwinter hoping to find a clue of how to cure or destroy this purple haze. Join our heroes as they travel the long journey too Neverwinter to find a gleam of hope in their dark situation.

Episode 8 – The Year Away

With Neverwinter being another dead end the three heroes separate to follow their own paths. Will they find their loved ones? Will they survive? Guess you’ll have to listen to find out.

Episode 9 – The Infiltration

A year has passed and the haze has not left their world. Things have changed and not for the better. With their minds weighed upon with the guilt of releasing the haze the heroes come together to find a remedy for the haze.

Episode 10 – The Unfortunate Reunion

On their way to the under dark the heroes are captured by someone they haven’t seen in ages. Though they remember his face, is he the same person as before? Will they survive facing this new monstrosity?

Episode 11 – The Dreaded Underdark

After infiltrating the Purifier’s base and saving one of the last scientists in the area the party learns that they must devel deep into the under dark to find a cure for the haze. Will the heroes find what they are looking for or will it be another dead end?

Episode 12 – The Power Source

After defeating Big Peter the party descends into the under dark and finds the remains of a mind flayer colony. Will this destroyed colony hold the key to curing the haze?

Episode 13 – The Race to Rikesburg

With the knowledge of where they need to go to get the purple haze cure, and a power source to start the ship, the party rushes back to their home town of Rikesburg to chase after the cure. Will it be a normal trip or will trouble follow?

Episode 14 – Old Places and Familiar Faces

After defeating the raiders on the road to Rikesburg the party arrives at the Mind Flayer ship to see that it is uncovered and ready for flight. Will the power source work?

Episode 15 – The Arrival

The party ventures with their friend Yarjerit into the void of space to find the Mind Flayer home world of Illithia, hoping to find a cure to the haze. Will the ship hold through the pressure of space? Will the party arrive on the alien home world?

Episode 16 – The Map

The party arrives on the alien home world of Illithia thinking that it would be destroyed, but is it? Now that they are on the planet the only clue they have is a mysterious map leading them to the legendary flower Genesium, the cure to the haze. Will they find the Genesium in time to save their world?

Episode 17 – The End

With Genesium in hand the party rushes back to earth to end the haze, but will it be that easy? Join our heroes in the season finally of the Purple Haze Campaign!

A Season in Review

Join the Roll Playing Guys as they go over the pros, cons, and all things pertaining to D&D 5e and the awesome Purple Haze campaign!

 


Did you enjoy this play test? Check out our various other play tests!

Pathfinder 1st Edition

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